3d game engine for Huuuge Games

Project Description

A multiplatform, high-performance 3D engine targetting mobile devices and Windows PC. Written using non-fixed OpenGL pipeline, the graphics and shader code is uniformly compatible with all supported platforms. Main features of the engine include (but are not limited to) support for:

  • PowerVR compressed PVR texture format
  • PowerVR POD mesh data
  • all standard shader effects written in GLSL including: normal mapping, specular mapping, light mapping, dynamic lighting, bloom
  • frustum culling and occlusion culling
  • Pyro Particles System

Project Details

  • Platform: iOS, Android, PC
  • Type: 3D game engine
  • Year: 2015